AI Insights · Timothy · July 2024
Top 5 First Person Games in Poland Q2 2024
In Q2 2024, the top 5 first-person games in Poland showed varied performance in downloads, revenue, and active users. Notable trends include a strong increase in active users for Minecraft and consistent revenue for Fishing Clash: Sport Simulator.
In the second quarter of 2024, the top 5 first-person games in Poland displayed diverse trends across downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at the performance of each game:
Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced fluctuating revenue throughout the quarter, peaking at approximately $54K in the first week of April and maintaining a steady range between $31K and $43K in the subsequent weeks. Downloads saw a significant rise mid-quarter, reaching around 9.3K in the week of May 20, while weekly active users remained relatively stable, ranging from 17.9K to 24.5K.
Minecraft by Mojang showed a notable increase in revenue, particularly in May, where it peaked at approximately $31.9K in the week of May 20. Download numbers were stable, with a slight uptick in mid-May, reaching around 440 downloads. Active users saw a significant rise, starting at 57.5K in early April and culminating at approximately 88.8K by the end of June.
Call of Duty®: Mobile from Activision Publishing, Inc. maintained consistent revenue throughout the quarter, peaking at around $20.7K in mid-May. The download trend was stable, with slight fluctuations, and active users saw a peak of approximately 67.5K in mid-June, before settling at around 61.6K by the end of the quarter.
Standoff 2 by AXLEBOLT LTD exhibited a steady revenue stream, with notable peaks at approximately $18.8K in the last week of June. Downloads varied, peaking at around 5.4K in late June. The game saw a stable active user base, starting at 137.6K in early April and ending at around 139.5K by the end of June.
Hunting Clash: Shooting Games from Ten Square Games S.A. had consistent revenue, peaking at approximately $14.5K in mid-May. Downloads fluctuated, with a notable peak of around 3.4K in early May. Active users saw a decline, starting at 10.2K in early April and ending at approximately 5.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.